Fight Sequence is an innovative newcomer to the fighting game genre, about a diverse cast of psychics THINKING about fighting!
Players build sequences of attacks and responses that resolve in reverse order, representing the ebb and flow of a theoretical fight the two psychics are constructing in their minds.
Planning your own moves isn't the only key to victory, however. Players have an array of psychic powers they can use to alter when - or if - actions in the sequence resolve!
The mobile version of this page is under construction!
Check this page out in desktop mode for more info, and join the Discord server for game updates!
Note: Many graphic design assets below are placeholders and subject to change.
Turn-Based Combat
After each sequence is built, every action
resolves in reverse order.
As psychics, you can see each other's
moves in advance - giving you plenty of opportunity for counterplay!
Attack or Respond
Any card can be played offensively or defensively, so cards are never stuck in
your hand, and you're never stuck with
one gameplan.
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You can adjust your strategy on the fly...
Shift and Return
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...or you can adjust your opponent's!
SHIFT where actions are in the sequence to disrupt defenses and change timing!
RETURN actions to hand to delay opponent's effects or replay your own!
Speed vs. Power
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Maximize damage with slower attacks, or save them for their responses so you don't leave yourself wide open to counterattack!
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Minimize your opponent's options with faster attacks, dealing less damage but dictating the tempo of the sequence!
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Every card in Fight Sequence has tradeoffs; the strength of any action is contextual, not absolute!
Shuffle and Play!
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No dice, paper, tokens, or deck construction required; just choose your characters, shuffle your decks, and go!
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Your deck is your health, so setting up a game is as easy as pulling two decks from the box.
Hover over a character card to learn more about them!
[They/them] Domino is a young, arrogant kickboxing specialist with powerful psychic abilities that help them set the stage for their fierce combos. They're a glass cannon, however; their overconfidence can lead to their downfall against anyone who can break through their guard!
[She/her] Alexandra has no equal when it comes to skill in swordfighting. She's stoic and reserved, spending her time honing her martial skills rather than her social skills. She's regarded by many others in the cast as the most intimidating opponent they could face! Her deck style is comfortable as both offense and defense, performing either role well but at the cost of not truly excelling at either.
[He/him] Orion is the most experienced fighter in the cast; those that underestimate him do so at their own peril! He’s spent the time to master both physical and psychic combat, and excels at quickly reading his opponent to follow up with the most advantageous counterattack. He can shift his focus between several different masteries, which alter how his attacks resolve - allowing him to keep the pressure on by always hitting his opponent where it hurts most.
[They/them] Domino is a young, arrogant kickboxing specialist with powerful psychic abilities that help them set the stage for their fierce combos. They're a glass cannon, however; their overconfidence can lead to their downfall against anyone who can break through their guard!
The cast of Fight Sequence features a wide range of diversity, both in terms of their styles of play and their identities.
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Purposeful, positive representation of as large an array of human identity/experience as possible is one of our primary missions.
The incredible talents of our
Artistic Magician, Florencia Castro,
brings our diverse cast to life!
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A more in-depth look at the characters and their decks are coming soon! For now, you can hover over each character's card for a brief description of them :)
Stay Updated!
We're launching on
Kickstarter soon!
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Sign up for our newsletter to get notified when we launch and our progress leading up to it!
You can also join our Discord server
to keep tabs on our progress!
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